| Which would you prefer? |
| Engineer can build 3 MGs but no forced upgrade |
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87% |
[ 7 ] |
| Engineer can build 1 MG, but has forced upgrade |
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12% |
[ 1 ] |
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| Total Votes : 8 |
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Train
Private

Joined: 22 Feb 2007 Posts: 86 Location: In an Igloo Cash
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I like the sounds of that too...
I say the more stuff available to each class the more fun were all going to have.
I always used to switch around constantly, but Im stuck to engy now since its so much fun
but if you take away my forced upgrade... Ill have to go back to being a janitor 
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| Fri Jun 15, 2007 4:30 pm |
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-=DoM=- Cul8r
Co-Founder

Joined: 15 Oct 2006 Posts: 968 Location: TX Cash
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Well, first I have to say that the maximum even possible for trip mines is 5. I think that would be a little crazy. 4 would probably be ok. I mean if three can't get the job done is four going to?
The overwhelming majority seem to want 3 MGs and no forced upgrade. I am reluctant to do so since there are certainly times when only one or two people are playing against the bots. It is mighty hard to get them to cooperate.
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| Fri Jun 15, 2007 6:24 pm |
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under666taker
Private
Joined: 28 Feb 2007 Posts: 177 Location: Ontario, Canada Cash
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i say leave them at 2 MG's and also what else can snipers get in the neo?
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| Fri Jun 15, 2007 7:16 pm |
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-=DoM=- Cul8r
Co-Founder

Joined: 15 Oct 2006 Posts: 968 Location: TX Cash
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The only thing that is not enabled for snipers is the beam ladder. It lets them get to places they might not normally be able to. However wit hthe hook this is useless and turned off.
The laser guided rocket is turned on but I don't know how to use it.
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| Sat Jun 16, 2007 8:09 am |
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-=DoM=- GambiT
Site Admin

Joined: 06 Nov 2006 Posts: 502 Location: Baton Rouge,LA Cash
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lol me either
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| Sat Jun 16, 2007 9:06 am |
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under666taker
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Joined: 28 Feb 2007 Posts: 177 Location: Ontario, Canada Cash
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some of that stuff is useless like the motar crap, it just doesnt make sence
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| Sat Jun 16, 2007 10:25 am |
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Jom
Private

Joined: 13 Jun 2007 Posts: 151 Location: Canada: Halifax, Nova Scotia Cash
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I'm still not a big fan of NeoTF, if you want to spice things up with DoM, have roll the dice and models, however more people would prefer NeoTF rather than having to download models. I like roll the dice though.
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| Sat Jun 16, 2007 1:48 pm |
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-=DoM=- El Piso Mojado
Co-Founder

Joined: 09 Jan 2007 Posts: 292
Cash
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::mutters something about engineers being turned into gods with NeoTF (EDIT) and a semi-decent teammate who'll upgrade for them::
Hmmm? What's that? Nothing! 
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| Sun Jun 17, 2007 4:41 pm |
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Train
Private

Joined: 22 Feb 2007 Posts: 86 Location: In an Igloo Cash
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I usually have my mg's in wierd places...
I actually had on floating in the in the middle of the air once
I just used the SG+Dispenser trick
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| Sun Jun 17, 2007 11:23 pm |
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-=DoM=- Cul8r
Co-Founder

Joined: 15 Oct 2006 Posts: 968 Location: TX Cash
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I'm still not a big fan of NeoTF, if you want to spice things up with DoM, have roll the dice and models, however more people would prefer NeoTF rather than having to download models. I like roll the dice though. |
Our goal is to keep things livened up a little bit. We also want to be a little different than SMK. Not a lot of reason to have two identical servers running on the same machine. We are tired of waiting for a new mod to be released. NeoTF likely is not a permanent thing. And when it goes away we may try something like the "roll the dice" addon.
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| Mon Jun 18, 2007 9:01 am |
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